About this role
Based in San Francisco, United States, BeyondView is hiring for a Technical Artist / 3D Modeler position, working fully remote. The role sits in Game Development, which shapes the kind of work involved. You would work remotely, with the team coordinating online rather than in an office. It suits someone working at mid-level who wants the next step. Everything else the employer shared, including how to apply, is in the full description below.
Your Career Hunter matched this listing against the employer's careers page on Nov 7, 2026.
Job Overview
Job description provided by BeyondView.
BeyondView, a San Francisco architectural-visualisation startup founded by Hollywood VFX and Wikipedia veterans, is hiring a Technical Artist/3D Modeler. The role creates virtual interior environments for different client projects. Work includes developing photorealistic textures and materials and building efficient 3D models of furniture and light fixtures. The artist also helps guide improvements to the asset-creation pipeline. Responsibilities cover creating 3D models of commercial real estate components, including furniture, fixtures, equipment and structural parts. The role generates photorealistic, reusable textures and materials and integrates models into a game-engine environment. Maintaining a growing library of 3D models, textures and related assets is also required. Candidates need 3D modelling software proficiency, with Blender a plus, and game-engine experience, preferably Unity. Exposure to BIM/CAD software, raster image editing, Substance Designer or Painter and version control is required. A bachelor's degree or equivalent experience and 3+ years producing digital content in a team are needed; the workforce is remote within the US.
